Visualisation Course - Subject 2 - CineRender Settings

Visualisation Course - Subject 2 - CineRender Settings

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Subject 2 - CineRender Settings

This subject has 9 topics and runs for approximately 19 minutes:

2.1 -  CineRender Introduction (1:33)

Cinerender is ArchiCAD's advanced render engine, and its surface editor allows for extensive fine tuning. In this video we'll provide an overview of how the Cinerender surface editor works.

 

CineRender Surface Editing (CSE)

2.2 - CSE - Size & Colour (1:42)

The first two channels in the Cinerender surface editor allow the customisation of a surface's mapped size colour or texture. In this video we will review how to adjust these settings.

2.3 - CSE - Diffusion & Luminance (2:10)

The diffusion & luminance channels determine the brightness and contrast of a rendered surface. In this video we will review how to adjust these settings.

2.4 - CSE - Transparency & Alpha (3:00)

The transparency & alpha channels determine the transparency of a rendered surfaces whole or part. In this video we will review how to adjust these settings.

2.5 - CSE - Environment & Fog (2:08)

The environment & fog channels determine the clarity and distortion of a rendered surface. In this video we will review how to adjust these settings.

2.6 - CSE - Bump & Normal (3:30)

The bump and normal channels mimic relief & depth on a flat rendered surface. In this video we will review how to adjust these settings.

2.7 - CSE - Reflectance & Glow (1:45)

The reflectance & glow channels determine how reflective and shiny a rendered surface appears, and its impact upon surrounding surfaces. In this video we will review how to adjust these settings.

2.8 - CSE - Displacement & Grass (3:18)

The displacement & grass channels give 3D rendered depth to a flat surface. In this video we will review how to adjust these settings.

2.9 - CSE - Illumination (1:39)

The illumination channels overrides light bounce upon rendered surface. In this video we will review how to adjust these settings.