PHOTOSHOP - PAINT RENDER EFFECT

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Photoshop - Paint render effect

In this tutorial we're going to create Photoshop composition trying to create some interesting effects for our render out of ArchiCAD.

 

We're going to start with the biggest file first, our colour file. We're going to dump the next on top of these. We can zoom out a little bit if we're concerned about the placement. Now they're placing directly on top, which is great because we save them that way.

 

Place: so we have to click off > place and do this again click off > place. I'm going to right click rasterize these. With my wire frame I want to take all of the colour out of it; I'll go to choose saturation, take the saturation all the way down and I can create a duplicate of the background image so I've got the colour one as well.

 

Now we're going to use a different method to previous; so in this case rather than doing a watercolour, I'm going to do this as a painting style. I'm going to stretch this so it fits. Before I import that we're going to increase the size of this just because we don't really working in a small image. So just like in the last video of this type we zoom in and we see this quite pixelated. In order to make this less pixelated, we're going to go to image size and we could do this a few different ways but we'll start by twisting this up to 300 pixels per inch. So we see that it started at 1.6 megabytes and we're now looking at 29 megabytes. There we go, so it's already a lot cleaner than it was. We don't need to go too big for this, just a bit of fun.

 

You're going to import this painting and we're stretched it out we don't need to worry about proportion, it's just a bit of fun. Put that over the top. Now just like last time, we're going to change this, we're going to change its type. So we're going to look at overlay and if we wanted to we could take the colour out of this, [CLICK] rasterize and I won't take it completely out but I'll take it mostly out, we're getting that interesting technique.

 

Now we could limit this just to the houses if we want to and do something different with the grass. Let's just make it really simple, this isn't the best way to do this but I'll just cut it out. Let's use a different technique for the grass, so here I'm going to find one that's called grass and we'll import this one here. So we're just using some stock pictures from Unsplash (http://unsplash.com- thanks for that). We want to get rid of too much of this information, so to make this really simple - explain what I'm doing, we're just going to grab this same shape. I'll just be rough I'm not going to worry about being really smooth with this, and turn this back on > select, I could inverse selection if I wanted to but let's just go:

 

layer > new layer by copy

So we're just keeping the original, turn that one off, there's some issues with how it's representing but I don't actually want to keep it like this realistically, this was just to say multiply and I can reduce that capacity down a bit as well.

 

Now let's do a similar sort of thing with the sky. Use this one and just like before we'll use this but we'll make it a bit simpler again.

 

Magic wand > so that's selecting all the white area > rasterize > layer > new layer by copy

 

Now it's all looking way too normal, so now that's it's not necessarily like I want it to be but that's alright we'll get there eventually. I'll save this; let's go ‘save as’ and we'll save this is as a PSD for now and we'll call this, ‘Render front’.

 

Again, just because I want to be fast, I'm just going to make this really simple and again this isn’t the optimal way, I'll do it better next time, but for now let's just grab something else that's fun. Grab this grungy texture and then we'll just lighten this up a bit. There we go.

 

We went from something looking way too real so now something again that's looking more believable. We’ll go one step further, let's rasterize this and I'll just slightly, with my eraser, just slightly brush away from the houses themselves so we get just a little bit more of that bleeding through. It'll make the foreground just a bit brighter, as well so it's shuttering in the background but this one's a bit brighter. So that's our technique.

 

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