How do you place drawings on layouts so all the floors in the project are aligned?
How do you update the scale and view size?
Find the answer in this tutorial by Robert Mann
This Community Question is from our patron: The Design Hub QLD
]]>How do you place drawings on layouts so all the floors in the project are aligned?
How do you update the scale and view size?
Find the answer in this tutorial by Robert Mann.
This Community Question is from our patron: The Design Hub QLD
1:30 - Project Map / View Map / Layout Book
4:30 - How not to place drawings on layouts
6:30 - How to create a saved view
7:50 - How to place drawings (saved views) on layouts
13:15 - How to use trace reference to align drawings on layouts
14:38 - How to use 'Link Drawing to...' to copy/paste & substitute drawings (saved views) on layouts
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]]>LECTURE 1 - USING MODELS AND MODEL RENDERS FOR PRESENTATION
LECTURE - A REVIEW OF THE APARTMENT DESIGN GUIDE
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How to use the ArchiCAD Interior Elevation Tool to create Bathroom Interior Elevations.
EDITING
How to edit the settings of the ArchiCAD Interior Elevation Tool.
NOTES AND DIMENSIONING
How to annotate an interior elevation in ArchiCAD
]]>How to use the ArchiCAD Detail tool to create a reference for saved views, and how to create a linked marker to layout instead of a drawing
WHY NOT USE THE SOURCE VIEW?
How to use the ArchiCAD detail tool, and why you might want to use it as a linked marker instead of a source view marker.
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ArchiCAD 21 tutorial: using the new stair tool - understanding it's parameters and intuitive features
]]>Part 2 – Workspace Overview
Part 3 – Toolbars
Part 4 – Navigator
Part 5 – Layers
Part 6 – Element Attributes Overview
Part 7 – Mesh Tool
Part 8 – Magic Wand Settings
Part 9 – Slab tool and Offset tool
Part 10 – Solid Element Operations
Part 11 – Wall and Column Tool
Part 12 – Door and Window Tool
Part 13 – Grid Tool
Part 14 – Elevation & Section Tools
Part 15 – Import PDF as Vectors
Part 16 – Grid and Wall tool trace
Part 17 – Wall adjustment and Stretch tool with snaps
Part 18 – Wall - Concrete Block variations
Part 19 – Composites Wall adjustments
Part 20 – Composites Wall adjustments - Part 2
Part 21 – Internal Walls
Part 22 – Internal Doors
Part 23 - External Doors
Part 24 - Objects
Part 25 - Hotlinked Modules
Part 26 – New Stair Tool
Part 27 – New Railing Tool
Part 28 - Navigator and Layouts
Part 29 – Publishing Layouts
Part 30 – Photorender settings
Part 31 – White Model Render
Part 32 – Setting North Point
Part 33 – Setting Project Location
Part 34 – North Point Object
Part 35 – Shadow Diagrams
Part 36 – Sun Study
]]>The ArchiEd Master Template is now available as a premium resource from www.archi-ed.com
]]>In this video I demonstrate some of the features of the new Archi-ED template for ArchiCAD version 22. This is now available as a premium resource from www.archi-ed.com
ARCHICAD ATTRIBUTE MANAGER
In this video I demonstrate how to use ArchiCAD's Attribute Manager, using some of the features of the new Archi-ED template for ArchiCAD version 22.
TEMPLATE COMPARISONS
Comparing ArchiCAD standard template with the Archi-ED template, and the new & reset all function (No template), with a focus on the navigator.
ARCHICAD ELEMENT ATTRIBUTES
Comparing ArchiCAD standard template with the Archi-ED template, and the new & reset all function (No template), with a focus on the element attributes.
ARCHICAD LIBRARY MANAGER
How to manage object and texture libraries in ArchiCAD
Why not to use ArchiCAD's embedded library
How to use ArchiCAD's surface settings to create semi-transparent elements (slabs or similar) in order to experiment with 3D massing.
ArchiCAD 3D Document
How to use ArchiCAD's 3D Document function to create sketch perspectives (rather than sketch renders) that can be updated automatically as the model is developed.
ArchiCAD Surface Settings
How to set-up surface settings in ArchiCAD, using basic & Cinerender engines.
ArchiCAD Surface Settings - Bump and Displacement
How to set-up surface settings in ArchiCAD, using basic & Cinerender engines to add bump and displacement.
ArchiCAD Template File
In this video I demonstrate some of the features of the new Archi-ED template for ArchiCAD version 22. This is now available as a premium resource from www.archi-ed.com
ArchiCAD Attribute Manager
In this video I demonstrate how to use ArchiCAD's Attribute Manager, using some of the features of the new Archi-ED template for ArchiCAD version 22, now available as a premium resource from www.archi-ed.com
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LIGHT CORRECTION
PATTERN CORRECTION - PART 1
PATTERN CORRECTION - PART 2
PRESENTATION FLOOR PLAN - PART 1
PRESENTATION FLOOR PLAN - PART 2
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PART 1 - LAYERS
PART 2 - GRUNGE EFFECT
PART 3 - ENTOURAGE
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It is intended for use as an educational introduction for beginners in ArchiCAD using Photoshop as a rendering or visualisation tool.
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In this series I demonstrate how to develop an ArchiCAD file for the design and documentation of a 2 storey house on a typical suburban site.
For the survey file (Survey Example - Ponds) to work along with this tutorial, you can find this in our Resources page.
Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Part 9 Part 10 Part 11 Part 12 Part 13 Part 14 Part 15 Part 16 Part 17 Part 18 Part 19 Part 20 Part 21 Part 22 Part 23 Part 24 Part 25 Part 26 Part 27 Part 28 Part 29 Part 30 Part 31 Part 32 Part 33 Part 34
GO FURTHER - ENROL IN ONE OF OUR COURSES TODAY
]]>Part 2
How to use Photoshop to create presentation drawings from technical drawings (like elevations) created in ArchiCAD (or similar) using billboards and textures.]]>GO FURTHER - ENROL IN ONE OF OUR COURSES TODAY
How to create quantity lists, schedules and legends in ArchiCAD using BIM functions.]]>GO FURTHER - ENROL IN ONE OF OUR COURSES TODAY
]]>GO FURTHER - ENROL IN ONE OF OUR COURSES TODAY
This is an tutorial demonstrating the use of cameras in ArchiCAD to view the 3D model and eventually create an animation by stringing cameras together in a path.]]>GO FURTHER - ENROL IN ONE OF OUR COURSES TODAY
]]>GO FURTHER - ENROL IN ONE OF OUR COURSES TODAY
Photoshop - Paint render effect
In this tutorial we're going to create Photoshop composition trying to create some interesting effects for our render out of ArchiCAD.
We're going to start with the biggest file first, our colour file. We're going to dump the next on top of these. We can zoom out a little bit if we're concerned about the placement. Now they're placing directly on top, which is great because we save them that way.
Place: so we have to click off > place and do this again click off > place. I'm going to right click rasterize these. With my wire frame I want to take all of the colour out of it; I'll go to choose saturation, take the saturation all the way down and I can create a duplicate of the background image so I've got the colour one as well.
Now we're going to use a different method to previous; so in this case rather than doing a watercolour, I'm going to do this as a painting style. I'm going to stretch this so it fits. Before I import that we're going to increase the size of this just because we don't really working in a small image. So just like in the last video of this type we zoom in and we see this quite pixelated. In order to make this less pixelated, we're going to go to image size and we could do this a few different ways but we'll start by twisting this up to 300 pixels per inch. So we see that it started at 1.6 megabytes and we're now looking at 29 megabytes. There we go, so it's already a lot cleaner than it was. We don't need to go too big for this, just a bit of fun.
You're going to import this painting and we're stretched it out we don't need to worry about proportion, it's just a bit of fun. Put that over the top. Now just like last time, we're going to change this, we're going to change its type. So we're going to look at overlay and if we wanted to we could take the colour out of this, [CLICK] rasterize and I won't take it completely out but I'll take it mostly out, we're getting that interesting technique.
Now we could limit this just to the houses if we want to and do something different with the grass. Let's just make it really simple, this isn't the best way to do this but I'll just cut it out. Let's use a different technique for the grass, so here I'm going to find one that's called grass and we'll import this one here. So we're just using some stock pictures from Unsplash (http://unsplash.com- thanks for that). We want to get rid of too much of this information, so to make this really simple - explain what I'm doing, we're just going to grab this same shape. I'll just be rough I'm not going to worry about being really smooth with this, and turn this back on > select, I could inverse selection if I wanted to but let's just go:
layer > new layer by copy
So we're just keeping the original, turn that one off, there's some issues with how it's representing but I don't actually want to keep it like this realistically, this was just to say multiply and I can reduce that capacity down a bit as well.
Now let's do a similar sort of thing with the sky. Use this one and just like before we'll use this but we'll make it a bit simpler again.
Magic wand > so that's selecting all the white area > rasterize > layer > new layer by copy
Now it's all looking way too normal, so now that's it's not necessarily like I want it to be but that's alright we'll get there eventually. I'll save this; let's go ‘save as’ and we'll save this is as a PSD for now and we'll call this, ‘Render front’.
Again, just because I want to be fast, I'm just going to make this really simple and again this isn’t the optimal way, I'll do it better next time, but for now let's just grab something else that's fun. Grab this grungy texture and then we'll just lighten this up a bit. There we go.
We went from something looking way too real so now something again that's looking more believable. We’ll go one step further, let's rasterize this and I'll just slightly, with my eraser, just slightly brush away from the houses themselves so we get just a little bit more of that bleeding through. It'll make the foreground just a bit brighter, as well so it's shuttering in the background but this one's a bit brighter. So that's our technique.
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